My character had to pick between saving a cat or a priceless artifact and it backfired hard
Last week in my D&D group, I gave myself a crazy choice: my rogue could either rescue a magical stone that controls the city's gates or pull a scared kitten out of a burning building. I thought picking the cat would make me look heroic, right? But the moment I grabbed the kitten, the building collapsed on the stone and the city fell into chaos. My party was furious, my character got blamed for the invasion, and the cat just hissed at me the whole time. The DM said the stone was worth 10,000 gold, and I traded it for a clawed up hand. Has anyone else had a simple moral choice blow up into something way more complicated than you expected?